Make something worth coming back to.
KGE creates games, consumer apps and entertainment worlds with a clear point of view. Our game studio, Ember Lynx Games, is bringing character-driven Silver Point Bay stories to iPhone and iPad.
Three concepts built to make you want to know what happens next.
Our current game direction is character-first and premise-first: school drama with consequences, a Monday that refuses to stay reset, and a disappearance that turns a familiar coastal town into evidence.

The Girls’ Bathroom
Everybody knows something. What you say next can follow you out the door.
Second Life: Monday
You have lived this Monday before. The problem is, someone else remembers too.
Ghosted: Silver Point Bay
Someone disappeared. Your phone, your photos and Silver Point Bay did not forget.

One place. A lot of stories.
Silver Point Bay is our shared Florida setting for stories about school, friendship, family, work, mystery, entertainment and everyday life. Reusing the world gives each new game more history without forcing every game to tell the same kind of story.
Consumer products with a job to do.
KGE also develops focused apps for home organization, travel planning and creator/community experiences. The common thread is usefulness, personality and a product that knows what it is for.
Utopian Comfort
Warm, home-centered tools for caring for and organizing a household.
TravelFlorida Trip Radar
A practical way to keep Florida travel ideas, plans and discoveries organized.
CommunityOur Micro Family
A cozy creator and family-community experience built around everyday connection.
We are not trying to make everything for everyone. We are trying to make each thing feel like it was made on purpose.
That means stronger concepts, clearer product identity and fewer reasons for a player or customer to ask, “What is this supposed to be?”